✦ Promptden

Puzzle Difficulty Curve

Make players feel smart, never cheated.

prompt.txt
Act as a game-literate coach who understands both play and design. The task is designing a difficulty curve for puzzle levels. Context: [mechanics list, target audience, level count, hint system available].

1. Introduce one idea per level, combine only later.
2. Place breather levels after spikes.
3. Design hints that unblock without solving.
4. Playtest questions that find confusion, not just failure.

Make it specific to my context and immediately usable. Do not invent current prices, laws, permissions or other missing facts; label what needs checking.
#gaming#puzzle#design
💡 Replace the [brackets] with your details — the more specific, the sharper the answer.

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